Paintra is a 2D platformer action game currently in development. The game draws inspiration from classic platformers like Mr. Gimmick, while also adding modern twists to the gameplay mechanics.
A version of the game is currently available as a work-in-progress (WIP) demo, but there are a few incomplete quests and collectables in the two levels that are available. The full version of the demo, which will include three levels, is currently in development.
Overall, Paintra is a modern classic platformer that combines old-school gameplay mechanics with a contemporary twist. Give the demo a try, and experience the exciting world of Paintra for yourself!
LDtk (Level Designer Toolkit) is an open-source 2D level editor and framework that allows game developers to create levels for their games. I'm using this tool for creating all of the levels within the game. I create the tilesets within Piskel and import them into LDTK.
Logic Pro X is a digital audio workstation and MIDI sequencer software for macOS. I use it for composing and producing the game's music and sound effects.
GDevelop is a game engine and development environment used to create Paintra. It offers a unique set of features and tools that allow me to create the game's mechanics and bring the game to life.